A downloadable Text adventure for Windows

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WARNING!
This game features unwilling fatal vore, hard digestion, hard vore, disposal, and NSFW subjects. If you're uncomfortable with any of these subjects, please do not play the game! Alternatively, you can wait for version 2.0, which will add a feature to customize the content of the story to suit your preferences. 

Friday Night Munchies is a choose your own story style text game created in the spirit of classic MS DOS text games of the 80s and 90s. In it, you can take the role of either predator or prey, making decisions that will effect the final outcome of the story, and how things will play out along the way. Your actions do have consequences, some of which might surprise you! 

The game is 100% open source under the GNU license, and written in pure C++ with only the standard libraries. 

*Note: All story elements and occurrences in the game are entirely non-canon, and do not speak on the backstory of the characters themselves. 

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Click download now to get access to the following files:

FNM-x86-64.zip 777 kB
Src.zip 74 kB

Comments

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It sounds interesting but unfortunately my antivirus pings it at a threat and hard-removes it from my system.

(1 edit) (+1)

As this has no reviews (at least none that show publicly) and no comments, I'll assume at least a handful of others share my trepidation. There have been myriad attempts to share malware through lewd "games" on here, making many reasonably dubious to try things from new users. That goes doubly so when there are no images of the game, and no option to try it within one's browser. I get not every engine is compatible, but it doesn't diminish the point. People often just show a random screenshot of the game when such things are made in Twine, and that would greatly aid your game in getting seen, then played. 

Thanks for your input.

This is actually something that I thought about quite a bit before publishing it. I would have loved to host it on GitHub where it's much easier for people to view the source code, but that wasn't possible because of their content policies.  I come from a security background, so I understand and encourage people being skeptical of downloading executable code that they didn't write or review. If anything, I'd encourage people to download the source code, review it, and then compile themselves so they know exactly what they're running. However I also get that not everyone can/will do that, so I made the .exe available. At some time in the future, I may set this up as a WebAssembly deployment, but for the time being, this is where I'm at with things.